AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games in Ecuador: Q3 2022 Performance
In Q3 2022, the top Battlefield Commander games in Ecuador showed varied performance in downloads, revenue, and active users. Discover the trends and key metrics for each game.
In Q3 2022, the top Battlefield Commander games in Ecuador displayed diverse performance metrics across downloads, revenue, and active users. Here’s a closer look at how these games fared on a unified platform, based on data from Sensor Tower.
Clash Royale from Supercell saw a fluctuating trend in weekly revenue, peaking at approximately $5.7K in the first week of August. Weekly downloads reached their highest at around 15.6K at the end of June, followed by a steady decline to about 7.6K by late September. Active users started at 640K in late June and dropped to around 532K by the end of the quarter.
Art of War: Legions by Fastone Games experienced a slight increase in weekly revenue, with the highest point being $173 in the last week of September. Weekly downloads remained relatively low, peaking at 261 at the end of June and declining to 112 by late September. Active users decreased from 5.4K in late June to 3.1K by the end of the quarter.
TFT: Teamfight Tactics by Riot Games had a modest increase in revenue, peaking at $164 in the last week of July. Weekly downloads were relatively stable, ranging from 162 to 242 throughout the quarter. Active users showed minor fluctuations, starting at 5.6K in late June and ending at around 5K by late September.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw a significant drop in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at $182 in mid-July but dropped to single digits by late September. Downloads followed a similar trend, reaching a high of 265 in mid-August before falling to almost zero. Active users also saw a decline from 383 in late June to 165 by the end of September.
Mushroom Wars 2: RTS Strategy by Azur Interactive Games Limited had stable but low revenue throughout the quarter, peaking at $64 in mid-July. Weekly downloads were minimal, with a noticeable spike to 283 in mid-July but generally staying under 10. Active users saw a peak of 622 in mid-July, followed by a steady decline to 81 by the end of September.
For more detailed insights, visit Sensor Tower.